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| Task manager not showing all processes using ram |
| Newsgroup ::: microsoft.public.windowsxp.general,microsoft.public.windowsxp.perform_maintain,microsoft.public.windowsxp.configuration_manage |
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Hi, all. Something on my box is suddenly taking up a lot of RAM, and I can't seem to track it down using task manager. It happens when I'm playing a game (Battlefield 2 v1.4, FWIW), and when I'm in the middle of the game, it starts freezing up and I manage to exit. The BF2.exe process is gone, but over a GIG of RAM is in use. The process list's mem usages don't add up to anywhere near the 1.2GB that's in use then, and it was something like 400MB before starting the game (which uses about 700MB itself). I certainly don't see a process with anything that size either! FWIW, I also used Process Explorer, but didn't see anything there either. Any ideas? Thanks! ~swooz |
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swoozie wrote: > Hi, all. > > Something on my box is suddenly taking up a lot of RAM, > and I can't seem to track it down using task manager. > It happens when I'm playing a game (Battlefield 2 v1.4, FWIW), > and when I'm in the middle of the game, it starts freezing up > and I manage to exit. The BF2.exe process is gone, but > over a GIG of RAM is in use. How are you determining this? Are you sure you're not looking at the pagefile instead? |
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Robert Moir wrote: > swoozie wrote: > > Hi, all. > > > > Something on my box is suddenly taking up a lot of RAM, > > and I can't seem to track it down using task manager. > > It happens when I'm playing a game (Battlefield 2 v1.4, FWIW), > > and when I'm in the middle of the game, it starts freezing up > > and I manage to exit. The BF2.exe process is gone, but > > over a GIG of RAM is in use. > > How are you determining this? Are you sure you're not looking at the > pagefile instead? Thanks for the response, Robert. I'm looking at the default "Mem Usage" column under the "Processes" tab in Task Manager. I've selected the checkbox to show processes from all users. Thanks, ~swooz |
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swoozie wrote: > Robert Moir wrote: >> swoozie wrote: >>> Hi, all. >>> >>> Something on my box is suddenly taking up a lot of RAM, >>> and I can't seem to track it down using task manager. >>> It happens when I'm playing a game (Battlefield 2 v1.4, FWIW), >>> and when I'm in the middle of the game, it starts freezing up >>> and I manage to exit. The BF2.exe process is gone, but >>> over a GIG of RAM is in use. >> >> How are you determining this? Are you sure you're not looking at the >> pagefile instead? > > Thanks for the response, Robert. I'm looking at the default "Mem > Usage" > column under the "Processes" tab in Task Manager. I've selected the > checkbox to show processes from all users. So where are you getting 1GB of ram used by a process you can't see from there? |
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Robert Moir wrote: > swoozie wrote: > > Robert Moir wrote: > >> swoozie wrote: > >>> Hi, all. > >>> > >>> Something on my box is suddenly taking up a lot of RAM, > >>> and I can't seem to track it down using task manager. > >>> It happens when I'm playing a game (Battlefield 2 v1.4, FWIW), > >>> and when I'm in the middle of the game, it starts freezing up > >>> and I manage to exit. The BF2.exe process is gone, but > >>> over a GIG of RAM is in use. > >> > >> How are you determining this? Are you sure you're not looking at the > >> pagefile instead? > > > > Thanks for the response, Robert. I'm looking at the default "Mem > > Usage" > > column under the "Processes" tab in Task Manager. I've selected the > > checkbox to show processes from all users. > > So where are you getting 1GB of ram used by a process you can't see from > there? That's my question! :-) No single process is over 22MB in RAM usage, and eyeballing the list has me roughly calculating a total of 200MB. ~swooz |
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On 10 Sep 2006 12:31:20 -0700, "swoozie" <swooziep@yahoo.com> wrote: >Robert Moir wrote: >> swoozie wrote: >> > Something on my box is suddenly taking up a lot of RAM, >> > and I can't seem to track it down using task manager. >> > It happens when I'm playing a game (Battlefield 2 v1.4, FWIW), >> > and when I'm in the middle of the game, it starts freezing up >> > and I manage to exit. The BF2.exe process is gone, but >> > over a GIG of RAM is in use. >I'm looking at the default "Mem Usage" >column under the "Processes" tab in Task Manager. I've selected the >checkbox to show processes from all users. Does it say what is using the RAM? Does it happen if you are offline? I'd suspect malware, perhaps. Are you using Sony's Connect Player that came with a Sony MP3 player? That's known to have a buggy tinyhttp.exe process that uses hundreds of megs of memory. There's also concern about what tinyhttp.exe does; it's alleged to be a hidden web server. We've already caught Sony dropping rootkits from "audio CDs" before, and heard how unrepentent they were were confronted. OTOH, the "web server" rumour may have come from Googling a tinyhttp.exe that is indeed a web server, but probably unrelated to the Sonyware. >------------ ----- --- -- - - - - Drugs are usually safe. Inject? (Y/n) >------------ ----- --- -- - - - - |
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"swoozie" <swooziep@yahoo.com> wrote in message news:1157914112.071319.118870@m73g2000cwd.googlegroups.com... > Something on my box is suddenly taking up a lot of RAM, > and I can't seem to track it down using task manager. > It happens when I'm playing a game (Battlefield 2 v1.4, FWIW), > and when I'm in the middle of the game, it starts freezing up > and I manage to exit. The BF2.exe process is gone, but > over a GIG of RAM is in use. The process list's mem usages > don't add up to anywhere near the 1.2GB that's in use then, > and it was something like 400MB before starting the game > (which uses about 700MB itself). I certainly don't see a > process with anything that size either! So you're saying that when you play some games, your system becomes unresponsive, so you quit the game and when you immediately check the Task Manager, the RAM numbers don't add up right? I take it that you're saying that the total RAM used by the processes plus the free RAM does not add up to the total RAM you've got, is that it? When this happens and you check the TM, is the CPU usage at 100%? What might be happening is that the game is using all that RAM-it's not uncommon at all with today's games, besides, 400MB+700MB=1.1GB like you said. ;) The reason that you're not seeing any processes listed as using it is because the process was already removed from the Task Manager after you quit the game, but the process of freeing up that RAM has not completed yet. That's a lot of RAM, and a lot of it is probably in the swap file on disk (which is slow). I'm sure that if you wait a little bit (give it a few seconds, or a minute), the amount of used RAM would drop once the system is done deallocating the memory it had assigned to the game. Let me know if that's not the case. -- Alec S. news/alec->synetech/cjb/net |
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Alec S. wrote: > "swoozie" <swooziep@yahoo.com> wrote in message news:1157914112.071319.118870@m73g2000cwd.googlegroups.com... > > Something on my box is suddenly taking up a lot of RAM, > > and I can't seem to track it down using task manager. > > It happens when I'm playing a game (Battlefield 2 v1.4, FWIW), > > and when I'm in the middle of the game, it starts freezing up > > and I manage to exit. The BF2.exe process is gone, but > > over a GIG of RAM is in use. The process list's mem usages > > don't add up to anywhere near the 1.2GB that's in use then, > > and it was something like 400MB before starting the game > > (which uses about 700MB itself). I certainly don't see a > > process with anything that size either! > > So you're saying that when you play some games, your system becomes unresponsive, so you quit the game and when you immediately > check the Task Manager, the RAM numbers don't add up right? I take it that you're saying that the total RAM used by the processes > plus the free RAM does not add up to the total RAM you've got, is that it? > > When this happens and you check the TM, is the CPU usage at 100%? > > What might be happening is that the game is using all that RAM-it's not uncommon at all with today's games, besides, > 400MB+700MB=1.1GB like you said. ;) The reason that you're not seeing any processes listed as using it is because the process was > already removed from the Task Manager after you quit the game, but the process of freeing up that RAM has not completed yet. That's > a lot of RAM, and a lot of it is probably in the swap file on disk (which is slow). I'm sure that if you wait a little bit (give it > a few seconds, or a minute), the amount of used RAM would drop once the system is done deallocating the memory it had assigned to > the game. > > > Let me know if that's not the case. > > > -- > Alec S. > news/alec->synetech/cjb/net Hi, Alec, thanks for the feedback. No, it's been over 7 hours now and no RAM usage has shrunk. But it *does* seem to be about the size of what it might've been during the game. Too bad I can't task switch out of the game to peek at the usage. Can a driver or something below the system's application level take ownership of an ordinary process through some glitch, then losing its PID and entry in the Task Manager? Or maybe the system drops the PID w/o freeing the memory? Not all that familiar with WinXP (Pro, SP2) system goings-on. But I've been using Task Manager for many years and don't think I've seen anything like this before. Thanks for the help! ~swooz |
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Alec S. wrote: > "swoozie" <swooziep@yahoo.com> wrote in message news:1157914112.071319.118870@m73g2000cwd.googlegroups.com... > > Something on my box is suddenly taking up a lot of RAM, > > and I can't seem to track it down using task manager. > > It happens when I'm playing a game (Battlefield 2 v1.4, FWIW), > > and when I'm in the middle of the game, it starts freezing up > > and I manage to exit. The BF2.exe process is gone, but > > over a GIG of RAM is in use. The process list's mem usages > > don't add up to anywhere near the 1.2GB that's in use then, > > and it was something like 400MB before starting the game > > (which uses about 700MB itself). I certainly don't see a > > process with anything that size either! > > So you're saying that when you play some games, your system becomes unresponsive, so you quit the game and when you immediately > check the Task Manager, the RAM numbers don't add up right? I take it that you're saying that the total RAM used by the processes > plus the free RAM does not add up to the total RAM you've got, is that it? > > When this happens and you check the TM, is the CPU usage at 100%? > > What might be happening is that the game is using all that RAM-it's not uncommon at all with today's games, besides, > 400MB+700MB=1.1GB like you said. ;) The reason that you're not seeing any processes listed as using it is because the process was > already removed from the Task Manager after you quit the game, but the process of freeing up that RAM has not completed yet. That's > a lot of RAM, and a lot of it is probably in the swap file on disk (which is slow). I'm sure that if you wait a little bit (give it > a few seconds, or a minute), the amount of used RAM would drop once the system is done deallocating the memory it had assigned to > the game. > > > Let me know if that's not the case. > > > -- > Alec S. > news/alec->synetech/cjb/net Oh, also...I was saying the the itemized RAM usage of each process don't add up to what's in the 'PF Usage' meter in the 'Performance' panel of TM. The missing piece is probably the size of what BF2.exe owned when the game started freezing up (not totally, but stuttering very slowly). Thanks, ~swooz |
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"swoozie" <swooziep@yahoo.com> wrote in message news:1157946989.872032.146090@p79g2000cwp.googlegroups.com... > Oh, also...I was saying the the itemized RAM usage of each process don't > add up to what's in the 'PF Usage' meter in the 'Performance' panel of TM. > The missing piece is probably the size of what BF2.exe owned when the > game started freezing up (not totally, but stuttering very slowly). Select View->Select Columns, then check Virtual Memory Size. Take a look under that column and see if there's anything really big. -- Alec S. news/alec->synetech/cjb/net |
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Alec S. wrote: > "swoozie" <swooziep@yahoo.com> wrote in message news:1157946989.872032.146090@p79g2000cwp.googlegroups.com... > > Oh, also...I was saying the the itemized RAM usage of each process don't > > add up to what's in the 'PF Usage' meter in the 'Performance' panel of TM. > > The missing piece is probably the size of what BF2.exe owned when the > > game started freezing up (not totally, but stuttering very slowly). > > Select View->Select Columns, then check Virtual Memory Size. Take a look under that column and see if there's anything really big. > > > -- > Alec S. > news/alec->synetech/cjb/net Alec, thanks, and that's just what I did. Nothing really big showed up. If you're interested (or anybody else), I've pasted some Task Manager screenshots into a Word doc at: http://www.rostaman.com/misc/task_manager_screenshots.doc It's about 1MB in size. There are three images for each of four situations. The first image is of most of the processes, sorted descending on mem usage. The second image is the same list, sorted on Virtual Memory Size. The third is of the performance panel, showing the meter. The four scenarios are: 1. After a game lockup, and before I try to whittle down some processes. (Also, not shown, is that the meter showed over 2GB total RAM usage right after exiting the game, which simmers down to the 1.27 GB within a minute or two. I have 2GB in the system, which explains the slowdown/lockup. Another possible hint is that I get some random pixel noise as the first sign of bad things to come...hell, I wonder if my problem is the brand new nVidia driver I installed last week!) 2. After I killed some processes (still has ~1GB being used, which doesn't seem to add up). 3. After a reboot and paring off unnecessary processes (only 364MB in use). 4. After playing the game again until lockup (back to ~1GB). <scratches head> Thanks so much for the help! ~swooz |
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"swoozie" <swooziep@yahoo.com> wrote in message news:1158037705.690253.259340@e63g2000cwd.googlegroups.com... > Another possible hint is that I get some random pixel noise as the first > sign of bad things to come...hell, I wonder if my problem is the brand > new nVidia driver I installed last week!) > > 2. After I killed some processes (still has ~1GB being used, which > doesn't seem to add up). > > 3. After a reboot and paring off unnecessary processes (only 364MB in use). > > 4. After playing the game again until lockup (back to ~1GB). Can you reliably reproduce the problem over and over again? What's the one task that is necessary to reproduce it? The game? Can you reproduce it with other games? What might be happening is that the new drivers have a conflict or memory leak. I don't suppose you frequent any nVidia support boards or forums do you? If it's a problem with the drive/game, there will no doubt be at least a few others who experience this. It's worth checking. If it is a driver-game conflict, then you'll need to report it to nVidia to fix. I'm stuck with ATI for the time being, so I can't help with that part, just the diagnosis steps. -- Alec S. news/alec->synetech/cjb/net |
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Alec S. wrote: > "swoozie" <swooziep@yahoo.com> wrote in message news:1158037705.690253.259340@e63g2000cwd.googlegroups.com... > > Another possible hint is that I get some random pixel noise as the first > > sign of bad things to come...hell, I wonder if my problem is the brand > > new nVidia driver I installed last week!) > > > > 2. After I killed some processes (still has ~1GB being used, which > > doesn't seem to add up). > > > > 3. After a reboot and paring off unnecessary processes (only 364MB in use). > > > > 4. After playing the game again until lockup (back to ~1GB). > > Can you reliably reproduce the problem over and over again? What's the one task that is necessary to reproduce it? The game? Can > you reproduce it with other games? What might be happening is that the new drivers have a conflict or memory leak. I don't suppose > you frequent any nVidia support boards or forums do you? If it's a problem with the drive/game, there will no doubt be at least a > few others who experience this. It's worth checking. > > If it is a driver-game conflict, then you'll need to report it to nVidia to fix. I'm stuck with ATI for the time being, so I can't > help with that part, just the diagnosis steps. > Yeah, Alec, I can reproduce it every time, but it's only during the game, and it starts slowing down from 10-20 minutes into the game (varies). I haven't tried any other games since this started happening, but I'll try another tonight. I did check around nVidia FAQs and BF2 Usenet threads, but I didn't see anything that sounded like my problem I may post something. Thanks for the help! ~swooz |
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On 12 Sep 2006 14:20:22 -0700, "swoozie" >Alec S. wrote: >> "swoozie" >> > Another possible hint is that I get some random pixel noise as the first >> > sign of bad things to come...hell, I wonder if my problem is the brand >> > new nVidia driver I installed last week!) I'm not a fan of "latest and greatest" drivers, especially if they are still in beta testing. >> > 2. After I killed some processes (still has ~1GB being used, which >> > doesn't seem to add up). >> > 3. After a reboot and paring off unnecessary processes (only 364MB in use). >> > 4. After playing the game again until lockup (back to ~1GB). >> Can you reliably reproduce the problem over and over again? >> What's the one task that is necessary to reproduce it? The game? >> Can you reproduce it with other games? >> What might be happening is that the new drivers have a conflict or >> memory leak. I don't suppose you frequent any nVidia support boards >> or forums do you? It's worth checking. Agreed. A driver-level leak may be too "low" to show up in TaskMan. >Yeah, Alec, I can reproduce it every time, but it's only during >the game, and it starts slowing down from 10-20 minutes into >the game (varies). I haven't tried any other games since this >started happening, but I'll try another tonight. If it's only the one game, then it's almost certain to be a fault within the game itself. This seems to be a very common problem with commercial games that involve massive and elaborate code, and don't get feedback from the huge audience a free game would have. Start with the game's web site, and expect something in the FAQ about some patch or other that's been released to fix what was erroneously considered "fit to ship". There's a lot of *that* going about :-/ The other possiblity is damage to your particular game installation, that may show up ChkDsk/AutoChk ("WinLogin") or av scanner logs. If the game is a counterfeit or CDR job, it may have been intentionally trojan'd or accidentally infected by a generic code infector before the installation disk was written and distributed. If OTOH it's other games too, then see if there's anything in common between them - it may be a driver issue that's brought into play only when a particular part of the feature set is invoked, and thus more likely to slip through testing and into the wild. >------------ ----- --- -- - - - - Drugs are usually safe. Inject? (Y/n) >------------ ----- --- -- - - - - |
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Okay! I played another game and had the same pixel errors after 10-20 minutes. This time the whole screen ended up showing a whacky semi- random pattern and locking up hard! It's obviously an nVidia problem. (This started happening around the time I installed a new major-versioned driver from them -- upgraded to 9.x from 8.x. I installed the next older 9.x release...still had problems. I'll try my known-good 8.x in the next day or two.) Thanks for the help! ~swooz |
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"swoozie" <swooziep@yahoo.com> wrote in message news:1158171023.925579.243060@h48g2000cwc.googlegroups.com... > Okay! I played another game and had the same > pixel errors after 10-20 minutes. This time the > whole screen ended up showing a whacky semi- > random pattern and locking up hard! It's obviously > an nVidia problem. > > (This started happening around the time I installed > a new major-versioned driver from them -- upgraded to 9.x > from 8.x. I installed the next older 9.x release...still > had problems. I'll try my known-good 8.x in the next > day or two.) > > Thanks for the help! Sure thing. Give the 8.x a shot and see if it stops in which case you know who to bug. :) -- Alec S. news/alec->synetech/cjb/net |
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Alec S. wrote: > "swoozie" <swooziep@yahoo.com> wrote in message news:1158171023.925579.243060@h48g2000cwc.googlegroups.com... > > Okay! I played another game and had the same > > pixel errors after 10-20 minutes. This time the > > whole screen ended up showing a whacky semi- > > random pattern and locking up hard! It's obviously > > an nVidia problem. > > > > (This started happening around the time I installed > > a new major-versioned driver from them -- upgraded to 9.x > > from 8.x. I installed the next older 9.x release...still > > had problems. I'll try my known-good 8.x in the next > > day or two.) > > > > Thanks for the help! > > > Sure thing. Give the 8.x a shot and see if it stops in which case you know who to bug. :) > > > -- > Alec S. > news/alec->synetech/cjb/net Grrrr....It's still doing it after removing a newer driver and installing my last-known good one. Maybe I need to use a 'driver cleaner'. What a drag. One day the PC & peripheral manufs. will get their s**t together and make things work right w/o having to pull teeth! ~swooz |
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"swoozie" <swooziep@yahoo.com> wrote in message news:1158615081.128398.221050@k70g2000cwa.googlegroups.com... > Alec S. wrote: > > "swoozie" <swooziep@yahoo.com> wrote in message news:1158171023.925579.243060@h48g2000cwc.googlegroups.com... > > > Okay! I played another game and had the same > > > pixel errors after 10-20 minutes. This time the > > > whole screen ended up showing a whacky semi- > > > random pattern and locking up hard! It's obviously > > > an nVidia problem. > > > > > > (This started happening around the time I installed > > > a new major-versioned driver from them -- upgraded to 9.x > > > from 8.x. I installed the next older 9.x release...still > > > had problems. I'll try my known-good 8.x in the next > > > day or two.) > > > > > Sure thing. Give the 8.x a shot and see if it stops in which case you know who to bug. :) > > Grrrr....It's still doing it after removing a newer driver and > installing my last-known good one. > Maybe I need to use a 'driver cleaner'. > What a drag. One day the PC & peripheral manufs. will get their s**t > together > and make things work right w/o having to pull teeth! Yeah, I was doubting how well things would work like that. Installing and uninstalling different versions of drivers is a messy affair for things like video cards which have lots of files, and more registry settings than there are stars in the sky. A cleaner, reinstallation, reimaging, or even a restore point is usually best. -- Alec S. news/alec->synetech/cjb/net |
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Alec S. wrote: > "swoozie" <swooziep@yahoo.com> wrote in message news:1158615081.128398.221050@k70g2000cwa.googlegroups.com... > > Alec S. wrote: > > > "swoozie" <swooziep@yahoo.com> wrote in message news:1158171023.925579.243060@h48g2000cwc.googlegroups.com... > > > > Okay! I played another game and had the same > > > > pixel errors after 10-20 minutes. This time the > > > > whole screen ended up showing a whacky semi- > > > > random pattern and locking up hard! It's obviously > > > > an nVidia problem. > > > > > > > > (This started happening around the time I installed > > > > a new major-versioned driver from them -- upgraded to 9.x > > > > from 8.x. I installed the next older 9.x release...still > > > > had problems. I'll try my known-good 8.x in the next > > > > day or two.) > > > > > > > Sure thing. Give the 8.x a shot and see if it stops in which case you know who to bug. :) > > > > Grrrr....It's still doing it after removing a newer driver and > > installing my last-known good one. > > Maybe I need to use a 'driver cleaner'. > > What a drag. One day the PC & peripheral manufs. will get their s**t > > together > > and make things work right w/o having to pull teeth! > > > Yeah, I was doubting how well things would work like that. Installing and uninstalling different versions of drivers is a messy > affair for things like video cards which have lots of files, and more registry settings than there are stars in the sky. A cleaner, > reinstallation, reimaging, or even a restore point is usually best. > > > -- > Alec S. > news/alec->synetech/cjb/net Thanks, Alec. A funny thing is that I'm into a new game now (Company of Heroes) that allows me to tab out to desktop, which I do when I see pixelization starts. I tab back in, and it's cleared up for a few minutes, then back & forth & back & forth... A temporary workaround, lol. :-) ~swooz |
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| Re: Task Manager Not Showing All Processes Using RAM | Options | Advertisers | ||||||||||||||||||||||||||||
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"swoozie" <swooziep@yahoo.com> wrote in message news:1157914112.071319.118870@m73g2000cwd.googlegroups.com... > Hi, all. > > Something on my box is suddenly taking up a lot of RAM, > and I can't seem to track it down using task manager. > It happens when I'm playing a game (Battlefield 2 v1.4, FWIW), > and when I'm in the middle of the game, it starts freezing up > and I manage to exit. The BF2.exe process is gone, but > over a GIG of RAM is in use. The process list's mem usages > don't add up to anywhere near the 1.2GB that's in use then, > and it was something like 400MB before starting the game > (which uses about 700MB itself). I certainly don't see a > process with anything that size either! > > FWIW, I also used Process Explorer, but didn't see anything > there either. > > Any ideas? > > Thanks! > ~swooz > |
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